Senior Unity VR Engineer, Client Platform Infrastructure
- Рівень:
- senior
- Джерело:
- djinni.co
Що робити
- Own and drive key components of the Unity VR client architecture so they generalize across training simulations and, over time, additional client targets, rather than serving a single application.
- Build client-side infrastructure that connects to the server according to defined contracts and reflects server-owned state and behavior on the device.
- Co-design the client-server API with the backend, defining the data contracts.
- Develop tooling that supports content creators and other developers working on the platform.
- Use AI coding assistants as part of day-to-day development, and build and maintain the pipelines and validation that make their output reliable.
Що очікуємо
- Demonstrated professional Unity and C# experience, ideally 5+ years, with a track record of shipping complex applications or products.
- A portfolio demonstrating experience architecting and refactoring large-scale Unity projects.
- Direct experience building for VR, in particular Meta Quest.
- A track record of building generic, reusable infrastructure and frameworks, not just one-off features.
- Comfort working within a defined client-server architecture and with established API contracts.
Що пропонуємо
- Experience targeting additional client platforms such as WebGL.
- Experience with data-driven or reactive component systems.
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