TRUEPLAY is a B2B provider behind LIVE SLOT SHOW. We turn familiar slot games into always-on entertainment with AI hosts, distinctive personalities and branded experiences tailored to different audiences. The product helps operators engage players and stand out from competitors.
Our team localizes every show for the operator’s market: the host’s character, voice, language and script, so the product can go to any market where our clients operate.
We’re an AI-driven company that still considers the human touch indispensable. We use AI to power our virtual hosts, create multilingual content, and streamline everyday tasks, from content production to research and routine processes. But people remain at the heart of creative decisions, problem-solving, and quality. Our team values transparency, trust and collaboration, along with structure and a systematic approach to work.
We’re looking for Game Product Manager / Game Designer people who can work at a fast pace without lowering quality and who are genuinely interested in a product that keeps evolving with the market.
We need someone who can design new games and gamification mechanics that increase player engagement, retention, and monetization, and take them from idea to implementation.
Mandatory: 3+ years of experience in Game Design / Game Product Management / Product Ownership, with hands-on experience creating game mechanics, gamification, player engagement, or retention features in iGaming, social casino, F2P, or casual/mobile games.
It is important for us that you have:
Strong understanding of game mechanics, player engagement, retention, rewards, and monetization.
Experience taking ideas from concept → requirements → development → launch → analysis.
Experience with gamification, LiveOps, tournaments, challenges, progression, loyalty, or reward systems.
Product mindset and ability to work with metrics, hypotheses, and A/B testing.
Experience working closely with Engineering, Design, QA, and Analytics teams.
Good understanding of Agile/Scrum and Product Backlog management.
Upper-Intermediate English (B2+) or higher.
You will be responsible for:
Designing new game and gamification mechanics for CopyStake.
Developing tournaments, challenges, missions, rewards, progression, social mechanics, and other engagement features.
Turning game concepts into clear product requirements and working closely with the development team.
Analyzing player behavior and product metrics to measure the impact of new mechanics and improve them.
Balancing player experience, engagement, and business value.
Working with Product, Engineering, Design, QA, Analytics, and Business teams.
Managing and prioritizing the relevant Product Backlog and driving features from idea to release.
We offer:
Remote (Europe) or hybrid Warsaw
Flexible working hours
Compensation that includes coverage for 20 days to recharge and unwind
Additional support covering 14 days for health-related matters when needed
Support in professional growth during the initial months, with guidance from experienced team members
Engaging corporate events and activities
Competitive financial compensation



