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Senior Unreal Engine Technical Artist

Рівень:
senior
Джерело:
djinni.co
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Що робити

  • Build and refine real-time scenes in Unreal Engine (environments, props, lighting, cameras, post-processing).
  • Prepare products, materials, environments, and camera sequences for 3D configurators and demos.
  • Structure 3D assets for configurator logic, including material slots, sockets, tags, component types, and naming.
  • Analyze product business rules, including dependencies, restrictions, packages, mutually exclusive options, and configurable parts.
  • Analyze client references, product documentation, finish options, and visual examples to define the correct 3D asset structure for configurators.

Що очікуємо

  • 3+ years of professional experience as a 3D Artist or Technical Artist, with a strong focus on Unreal Engine.
  • Strong hands-on experience with Unreal Engine scene setup, lighting, materials, cameras, post-processing, and asset organization.
  • Practical understanding of real-time product visualization and configurator workflows.
  • Experience with level building, Lumen, Path Tracer, Sequencer, camera animation, and Movie Render Queue.
  • Understanding of static/skeletal meshes, UVs, m

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