Senior C/C++ Game Developer (Embedded/Game Development)
- Рівень:
- senior
- Джерело:
- djinni.co
Що робити
- Design and develop core game logic and architecture using C/C++ (including game state design and event-driven gameplay).
- Implement essential gameplay systems, such as AI, game state machines, and custom GUI.
- Work on 2D programming and special effects finely tuned and optimized for resource-constrained hardware.
- Design high-performance, asynchronous architectures, network pipelines, and queue-based systems with low-latency requirements.
- Perform performance tuning, profiling, memory diagnostics, and crash analysis.
Що очікуємо
- 5+ years of experience in low-level C/C++ development across mobile, console, or embedded-like platforms.
- Solid understanding of gameplay and engine programming concepts, including rendering pipelines, memory management, and hardware optimization.
- Familiarity with RTOS or real-time concepts (tasks, priorities, timers, scheduling) and event-driven systems.
- Strong networking skills, including experience with TCP/IP, UDP, WebSockets, and non-blocking I/O operations.
- Proficiency with development tools, version control systems (GCC, CMake, Git, SVN, Perforce, etc.), and build-deploy automation.
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