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QA Engineer

Burny Games, Київ, за кордоном
Формат:
повний remote
Джерело:
jobs.dou.ua
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Burny Games is a Ukrainian product and publishing game development company focused on mobile puzzle games that blend creativity with analytics. Our mission is to challenge players’ minds daily by delivering a consistently high-quality gameplay experience.

Founded in 2022, Burny Games has grown into a team of 100+ specialists, with hubs in Kyiv, Ukraine, and Lisbon, Portugal.

Key Highlights

65+ million downloads across the company’s portfolio

#2 Employer in Ukrainian GameDev (DOU, 2026)

Fastest-growing mobile game studio in Ukraine (DOU, 2025)

Full in-house pipeline: development, live ops, analytics, and publishing

A deeply data-driven approach to product and team development

Key Titles & Performance

We focus on clear mechanics and strong player feedback. Our portfolio includes several successful titles and long-term IPs.

Playdoku — 20+ million downloads

Colorwood Sort — 35+ million downloads

Colorwood Words — 5+ million downloads

Colorwood Blocks — 3+ million downloads

Colorwood Associations — 4+ million downloads

What you’ll do:

Performing functional, cross-platform, regression, smoke, usability, and A/B testing for mobile games.

Developing and maintaining test cases and checklists.

Reporting, tracking, and verifying defects in bug tracking systems.

Analyzing requirements for new features and participating in task grooming.

Using AI agents and AI-powered tools to optimize QA workflows, test development, documentation, and routine tasks.

Analyzing requirements, GDDs, and technical documentation to identify potential quality risks prior to implementation.

Participating in the release cycle (release preparation, smoke testing).

Experience with version control systems such as Git, GitHub, or GitLab.

Understanding client-server game architecture, specifically authentication mechanisms, player progress tracking, matchmaking, and game events.

Working with the backend and admin panels.

Automating QA processes and testing using AI.

Collaborating with developers and game designers to ensure quality.

Assisting in the improvement of the team’s QA processes.

Ability to work autonomously and deliver features and releases end-to-end without QA lead involvement.

Must-have:

2+ years of experience testing mobile games (iOS/Android).

Understanding of the game development life cycle.

Experience with test case management systems (Asana, TestRail, Zephyr, etc.).

Experience with bug tracking systems (Jira, Asana).

Knowledge and application of various testing methodologies (functional, regression, cross-platform, usability, A/B testing).

Experience working with logs (ADB, Xcode, Charles/Fiddler).

Proactive approach: ability to not only identify defects but also propose improvements to processes, test coverage, and user experience.

Experience using AI tools in QA workflows, particularly for test creation, documentation, analysis, and the optimization of routine tasks.

Experience testing monetization systems, including in-app purchases, advertising, and third-party SDK integrations.

Nice to have:

Experience testing puzzle games.

Experience with Unity.

Experience with analytics tools (Amplitude, Firebase).

Experience working with client-server architecture

What we offer:

Transparent and straightforward communication: no politics, no hidden agendas — you’re heard and can influence decisions.

Meaningful challenges: you’ll work on tasks that require real thinking, ownership, and going beyond standard solutions.

Full toolkit provided: we cover all necessary tools and licenses so you can focus on delivering results, not fighting limitations.

100% paid vacation and sick leave: 20 days of vacation and 22 days of sick leave fully covered.

Flexible schedule and remote work: manage your time and work from where you’re most productive.

We provide all necessary hardware: everything you need to work comfortably and efficiently.

The recruitment process:

CV review → Interview with talent acquisition manager → I

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