Middle/Senior VFX/Technical Artist
- Рівень:
- senior
- Джерело:
- djinni.co
Що робити
- Develop and maintain art pipelines in Unreal Engine 5, from asset import to in-game integration
- Create and optimise materials, shaders, and Material Functions, balancing visual quality and performance
- Drive the creation of special effects (VFX) using Niagara and the particle system, to achieve the best possible look for our game
- Profile and optimise the game’s rendering performance (CPU, GPU, memory), working with tools such as Unreal Insights and the GPU Visualizer
- Finalize the visuals on each of the 40+ in-game levels by addressing such aspects as lighting, special effects, post effects, etc.
Що очікуємо
- At least 2 years of experience as a Technical/VFX artist
- A strong portfolio of work which demonstrates the ability to create high quality artwork suitable for games
- Solid knowledge of Unreal Engine, as well as knowledge of the particle system and the creation of particles
- In-depth knowledge of setting up lighting & scene optimization
- Good experience with creating and utilizing custom shaders
Що пропонуємо
- Intermediate knowledge of English (or higher)
- At least one shipped commercial PC or console title
- Experience with procedural content generation (Houdini, PCG framework)
- Knowledge of version control systems (Perforce, Git) and build pipelines
- Familiarity with sci-fi, strategy, or simulation game visuals
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