Game Designer (Generalist) — Mobile Game
- Джерело:
- djinni.co
Що робити
- Design and document game features end-to-end: core mechanics, meta systems, and progression.
- Own game balance and economy tuning — configure values, model progression curves, and iterate.
- Create clear, actionable design documentation (GDDs, feature specs, flowcharts) for developers and artists.
- Research market trends and competitor titles in the hybrid casual space to generate feature ideas.
- Set up and tune content in Unity (levels, configs, ScriptableObjects) — no coding required, but hands-on work in the editor is expected.
Що очікуємо
- 2+ years of experience as a game designer on mobile projects, ideally hybrid casual or casual.
- Strong generalist skill set: comfortable with systems design, level design, economy balancing, and UX flows.
- Solid understanding of F2P monetization and retention mechanics.
- Hands-on experience with Unity editor (scenes, prefabs, configs).
- Proficiency with spreadsheets for balancing and economy modeling.
Що пропонуємо
- Shipped at least one hybrid casual or casual title.
- Experience with level design tools or procedural content.
- Why do we enjoy working here?
- Fully remote position
- The possibility of self-realization
Схожі вакансії
З блогу Trackr
Усі статті →Знайдено через trackr.help/jobs · Канал: @trackrhelp · Бот для персональних сповіщень: @trackrhelpBot


