About Us
We are an emerging UAV startup, rapidly expanding to support the Ukrainian national needs with advanced drone technology. As a startup, we operate in a highly flexible environment where agility, adaptability, and a hands-on approach are critical for success.
About the Role
We’re hiring our first Product Designer to own the end-to-end design of the human interfaces for unmanned systems with both physical and digital human interfaces.
This is a foundational role with broad scope. You’ll design intuitive, high-quality software interfaces while accounting for the realities of interacting with physical devices.
While your long-term scope will span the full product experience, your immediate focus will be on specific initiatives—primarily software interfaces and feature-level design. Over time, as the team grows, this role will evolve toward deeper ownership of specific product areas or systems.
What You’ll Do
End-to-End Product Design
Own the full design lifecycle: discovery → flows → wireframes → prototypes → high-fidelity UI
Translate product, technical, and hardware constraints into clear, usable interfaces
Design for both immediate feature delivery and long-term product coherence
Interface & Interaction Design
Design and iterate on interfaces and workflows
Create intuitive interaction models for complex or technical use cases
Ensure high-quality visual and interaction design across shipped features
Foundational Design Work
Establish early design systems, patterns, and standards
Contribute to defining UX principles across physical + digital interactions
Identify gaps in the end-to-end experience and proactively improve them
Cross-Functional Collaboration
Partner closely with Product, Engineering, and Hardware teams
Participate in product and system design
Incorporate user feedback, data, and technical constraints into decisions
What We’re Looking For
Core Experience
3–6+ years in product design / UI/UX design
Experience owning end-to-end design for shipped products
Strong portfolio demonstrating:
UX problem-solving and structured thinking
High-quality UI execution
Ability to simplify complex workflows
Systems & Constraint Thinking
Ability to design for stateful systems, not just static screens
Experience (or strong aptitude) for working with:
Hardware-integrated products, OR
Complex, real-world, constraint-heavy systems
Can clearly articulate trade-offs and design decisions
Execution + Adaptability
Comfortable operating as a solo / first designer
Able to balance speed vs quality in ambiguous environments
Strong communication and cross-functional collaboration skills
Nice to Have
Experience with hardware-integrated, IoT, or connected products
Familiarity with designing for unreliable networks or asynchronous systems
Experience building or scaling design systems
Strong technical literacy — able to understand engineering constraints (frontend, system behavior, device interactions) and design within them
What Success Looks Like
You deliver intuitive, production-ready interfaces that work reliably with real-world hardware constraints
You design experiences that handle edge cases, failures, and system states gracefully
You establish a coherent UX foundation across software and device interactions
You enable the team to ship quickly without compromising usability or clarity
What We Value
Experience designing beyond the “happy path”
Ability to think in flows, states, and system behavior
Comfort working on products where UX is tightly coupled with technical constraints
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