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Senior Unity VR Engineer, Meta Quest and Platform Architecture

Рівень:
senior
Джерело:
djinni.co
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Що робити

  • Design and implement reusable Unity client architecture for multiple VR training simulations.
  • Build the integration layer between the Unity client and the server, including API contracts, data models, state synchronization, error handling, and recovery behavior.
  • Develop device-side services and shared components used across simulations.
  • Build Unity Editor tools and workflows for developers and content creators.
  • Profile and optimize CPU, GPU, memory, loading, and runtime performance on Meta Quest.

Що пропонуємо

  • Experience with WebGL or additional Unity deployment targets.
  • Experience with reactive, event-driven, ECS, or other data-driven architectures.
  • Experience building Unity Editor extensions or content-authoring pipelines.
  • Experience with automated testing, CI/CD, Addressables, remote content, or release automation.
  • Experience with educational technology, simulations, or enterprise training.

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