Senior Face Rendering Engineer (AR / Computer Vision)
- Рівень:
- senior
- Джерело:
- djinni.co
Що очікуємо
- 5+ years of professional software engineering, including substantial real-time graphics work — you have written and shipped GPU shaders (GLSL, Metal, HLSL, or similar) in a product that ran at frame rate on real devices. This is the single most important requirement;
- Hands-on work with face tracking or face geometry: landmarks, face meshes, UV mapping, region masks, warps, or morphs (AR filters, virtual try-on, avatars, and face retouching all count);
- Native mobile development on Android (Kotlin/Java, NDK/C++) or iOS (Swift/Objective-C), with willingness to work on both;
- Experience putting ML models in a real-time pipeline, designing rendering around the model being the slow part;
- Practical grasp of color and image processing: color spaces and gamma, blending, frequency separation, fi
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