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Material Artist (Photoreal)

VOLMI - A Virtuos Studio
Місто:
Київ
Формат:
повний remote
Джерело:
jobs.dou.ua
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Що робити

  • Create high-quality materials, trim sheets, atlases, and textures based on provided references and project requirements;
  • Implement, optimize, and fine-tune materials in Unreal Engine to ensure high visual quality and real-time performance;
  • Collaborate closely with Environment Artists, Technical Artists, the Art Director, Producer, and Lead Artist to ensure consistency with the project’s artistic vision and technical requirements;
  • Maintain and update internal documentation related to material creation pipelines and workflows.

Що очікуємо

  • 3+ years of experience in the game development industry in a similar role;
  • Solid knowledge of Substance Painter and Designer software;
  • Experience in creating tiled textures, trims, and atlases;
  • Full understanding of the PBR workflow;
  • Experience working with UE 5.x, including scene setup, importing assets, and applying materials;

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