
Material Artist (Photoreal)
VOLMI - A Virtuos Studio
- Місто:
- Київ
- Формат:
- повний remote
- Джерело:
- jobs.dou.ua
Що робити
- Create high-quality materials, trim sheets, atlases, and textures based on provided references and project requirements;
- Implement, optimize, and fine-tune materials in Unreal Engine to ensure high visual quality and real-time performance;
- Collaborate closely with Environment Artists, Technical Artists, the Art Director, Producer, and Lead Artist to ensure consistency with the project’s artistic vision and technical requirements;
- Maintain and update internal documentation related to material creation pipelines and workflows.
Що очікуємо
- 3+ years of experience in the game development industry in a similar role;
- Solid knowledge of Substance Painter and Designer software;
- Experience in creating tiled textures, trims, and atlases;
- Full understanding of the PBR workflow;
- Experience working with UE 5.x, including scene setup, importing assets, and applying materials;
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