← Усі вакансії

3D artist (Hard Surface modeling)

Джерело:
djinni.co
Відгукнутись на вакансію →

Що робити

  • Create 3d models and textures of planes, vehicles and machinery with high-level of similarity. Ideally using camera/photo matching techniques. Simulator projects require a high-level of similarity. Ideally there should not be a difference between a photo and a model.
  • Create hard-surface models using different techniques and pipelines (high-to-low, mid-poly, low-to-high poly)
  • Retopologize and transform 3d scans and CAD models to game ready models.
  • Ensure consistency and quality of your work and be able to match the project requirements.
  • Receive feedback and modify work based on art direction.

Що очікуємо

  • The main requirement is responsibility.
  • Knowledge of modern modeling pipelines
  • Functional knowledge of articulation and mechanical aptitude
  • Experience with creating PBR materials
  • Proficiency in 3ds max, blender, Zbrush, Substance painter. Bonus plus: Fusion 3d, MOI, Plasticity

Схожі вакансії

З блогу Trackr

Усі статті →

Знайдено через trackr.help/jobs · Канал: @trackrhelp · Бот для персональних сповіщень: @trackrhelpBot