3D artist (Hard Surface modeling)
- Джерело:
- djinni.co
Що робити
- Create 3d models and textures of planes, vehicles and machinery with high-level of similarity. Ideally using camera/photo matching techniques. Simulator projects require a high-level of similarity. Ideally there should not be a difference between a photo and a model.
- Create hard-surface models using different techniques and pipelines (high-to-low, mid-poly, low-to-high poly)
- Retopologize and transform 3d scans and CAD models to game ready models.
- Ensure consistency and quality of your work and be able to match the project requirements.
- Receive feedback and modify work based on art direction.
Що очікуємо
- The main requirement is responsibility.
- Knowledge of modern modeling pipelines
- Functional knowledge of articulation and mechanical aptitude
- Experience with creating PBR materials
- Proficiency in 3ds max, blender, Zbrush, Substance painter. Bonus plus: Fusion 3d, MOI, Plasticity
Схожі вакансії
З блогу Trackr
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